In my
presentations at comic book conventions, I stress the importance of contracts.
I’ve written about it before here,
and I’ve tackled it more in-depth in my soon-to-be-released book. Even so, it
is an important topic for all creators to understand, particularly when it
comes to their publishing contracts.
I just finished
writing a series (part 1
starts here) covering the battle between Siegel & Shuster and DC Comics
over the rights to Superman. Siegel & Shuster granted all of the rights
they had in Superman to DC Comics. They spent decades trying to regain some of
those rights, and they had little success doing so. Their plight inspired the
creator’s rights movement that gained steam in the ’70s and ’80s, and in my
opinion, culminated with the formation of Image Comics. The main tenet of the
creator’s rights movement is the belief creators should own all of the rights
to the characters they create. This is a gross simplification of a longer, more
nuanced discussion, but it will suffice for my purposes below.
The reason I bring
up the battle over creator’s rights is because I’m noticing a trend in some of
the publishing agreements I’ve run across from smaller publishers. Publishing
agreements used to be just what their name implied, an agreement to publish
comic books. In the era I mentioned above, sometimes the larger publishers
would want to purchase your characters. Other times, a creator would be working
under a work made for hire agreement where the publisher would own all new
creations. Either way, creators were not always realizing the full value for
the characters they created.
These days, I’ve
been noticing some publishers are also attempting to get exclusive rights to
creator’s media rights in the publishing agreement. In addition to publishing
your comic book, they also want to be involved, either directly or as an agent,
in the development of your comic book into other forms of media, such as film
or television. While most of the agreements acknowledge the creator as the
owner of the property, these agreements are trying to lock-in long-term media
rights deals to the benefit of the publisher. Deals like this would render the
creator’s rights meaningless and guarantee the publisher a cut of any future
media deals.
I understand
publishers attempting to get these additional rights. They need to make money,
and the publishing industry isn’t as lucrative as it used to be. However, it is
important for creators to pay attention to the rights they are granting to the
publisher.
The rights you
possess as the creator of a work are vast and valuable. These rights can also be
broken down into different segments, each having value. For example, you can
have one publisher print and distribute your books in the United States and use
a different publisher in Europe. You have just divided your publishing rights
and restricted it by different territories. Theoretically, you can do this
numerous times in multiple countries if you draft your contracts well, assuming
someone is willing to pay you for those rights.
Ideally, you
should separate your rights into numerous segments to increase your possible
earnings. This includes separating the publishing rights to your creation from
the media rights. It is usually in your best interest to do so. If you can
avoid it, do not sign one agreement granting one party all of your rights. Try
to keep your publishing agreement separate from your media rights deal. If you
do want to work with one party, at least keep those agreements separate.
Make sure to pay
close attention to (i) how long these agreements last, (ii) whether or not
they’re exclusive, and (iii) how you can get out of them if the publisher or
developer is not making you happy. The publishing agreement and media rights
agreement don’t need to mirror each other, but it doesn’t hurt. If you do not
see clear answers to the questions posed above and you can’t get it changed,
you might want to rethink if you want to do business with that publisher.
When you’re
starting out and someone wants to publish your comic book, it’s easy to get
caught up in the excitement. Take your time and figure out if the deal is right
for you. If you pass on it, something else will likely come along. If you make
a bad deal, you might not be able to end the relationship, or worse – recover
your rights.